Ability damage, show and an ambush from the Shadow plane. A 3-in-1 deck to nuke your enemies. The deck is based on Knowledge and Death affinities and relies on Intellect and Vitality as the main Attributes.
This article focused solely on the Morigesh Deck. It assumes you are familiar with the specifics of playing this Hero and if you aren’t then you might be willing to read through Morigesh Guide. It describes the details of Morigesh’s abilities and his play-style in general.
CARDS IN THE DECK
- 1 Level – Healing Towers.
- 1 Level – Auto Mana Potion.
- 7 Level – Deadly Mana.
- 13 Level – Spell Burn. Mana Fountain.
- 19 Level – Ruthless Spells. Spell Shield.
- 25 Level – Overpowered Spells. Amplify Aura.
The first option will help you with last hits and will help you with early damage mitigation and mana drain. The second option (Advanced Evolution) will do pretty much the same for a longer period of time but with no last hits assistance. The last option is for defensive play with early investments into the late game.
Again, here are multiple options.
The 1st option will give you easy last hits, increased mana regeneration and ability to ambush or escape (but only if you see your enemy in advance, before they hit you).
Early pick of Invader Mage will boost your damage by granting you both Power and Penetration from your powerful spells.
he last set of three cards will be the weakest one but will be a good investment into the late game. This is the way to go if your first pick was Font of Experience.
It’s time to switch to Thaumaturge now. It will be the first card to go into the late game since it provides an increasing bonus each time you are hitting an enemy.
And then a transition into the late game.
FINAL MORIGESH DECK
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