A carry deck with high damage (especially when grouped with team) and an ability to lock-down your target. The deck is based on Growth and Chaos affinities and relies on Agility and Vitality as the main Attributes.
This article focused solely on the Murdock Deck. It assumes you are familiar with the specifics of playing this Hero and if you aren’t then you might be willing to read through Murdock Guide. It describes the details of Murdock’s abilities and his play-style in general.
CARDS IN THE DECK
- 1 Level – Improved Killing Blows or Auto Health Potion.
- 7 Level – Ruthless.
- 13 Level – Lifesteal.
- 19 Level – Piercing Basic.
- 25 Level – Relentless Pursuit or Critical Hits.
- 1 Level – None.
- 7 Level – Damage Reduction.
Take some armor and ability to approach your target faster or chase (but be careful)
Growth Totem is a long-term investment. Take it as soon as you can and later on you will decide if you want to discard it or keep.
Trapper will not only increase your DPS but also help you chase and lock-down your target.