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Paragon Patch Notes 31.0

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Here is a short description of what is going to be changed with rolling out the .31.0 patch for Paragon MOBA. See previous release notes here.

  1. GENERAL CHANGES
    1. New Player Video Tutorials (PC Only)
    2. Weekly Quests
      - ‘Takedown Players’ quest reduced from 250 to 100
      - ‘Destroy Minions’ quest increased from 350 to 400
  2. AGORA
    1. Jungle Rework for models, animations, FX and sounds for all jungle minions
    2. General Changes
      - All Buffs now spawn at a Themed origin, and AI moves them to their idle position.
      - Updates to the quality of Camp Stack interface.
      - New Spawn and Death Animations and FX.
      - Updates to Camp Theming to distinguish and make them unique in the environment.
      - All carried buff visuals and audio have been updated with unique per buff assets.
    3. White Camps
      - New Jungle specific model theming.
      - Updates to all Minion trail and impact FX, neutral coloring is now yellow.
      - Several fixes to the way impact/melee FX are played.
    4. Red Buff Camp
      - New Lava Themed buff mesh and materials.
      - New Idle FX for buff Minion.
      - New Melee Attacks/Animations and Attack FX.
    5. Blue Buff Camp
      - New Insect themed buff mesh and materials.
      - New wing VFX for fake motion blur.
      - Ranged and Melee attacks (Spit, and Bite)
      - New Spit animations and FX for ranged attacks, new Spit impact FX.
      - New Camp theme idle FX.
    6. Black Buff
      - New Beast themed buff mesh and materials.
      - Ranged and Melee attacks (Spit, and Bite)
      - New Spit anims and FX for ranged attacks, new Spit impact FX.
    7. Prime Helix
      - Prime Spawn is now a global event, new spawn in animations, FX and audio.
      - New Prime Landing shockwave animations, FX and Audio.
      - New Updated Prime attacks
      - Primary Laser attacks Anims, FX and Audio.
      - Ground Smash attacks Anims, FX and Audio.
      - Shockwave/Knockback Anims, FX and Audio.
  3. AI
    1. Reducing Super Minion count by one per wave.
    2. Muriel will no longer assist in Solo vs. AI games for players that are greater than account level 5.
    3. Adjustments to Bot movement (jumping/retreating) functionality.
    4. Fixed bots standing too far away from towers when being attacked.
    5. Fixed melee bots sometimes not being able to select a priority target.
    6. Minions prioritize attacking towers over fighting with enemy minions
  4. CARDS
    1. Weekly Card Pack
      Shepard's Phial Shockwave Scourging Tails
  5. Cards Reworked
    1. Plasma Channel
      Old Active: Grants 32 Energy Penetration based on nearby Heroes. (180s CD)
      New Active: AoE  32 Energy Armor shred  to all enemies in the area for 4 seconds.
      Cooldown reduced to 90 seconds.
      Base state changed from Lifesteal to Max Mana.
    2. Scorpion Plate
      ​Old Active: For 6 seconds, on hit with basic attack, shred 32 Energy Armor from targets for 4 seconds. Effect can stack up to 6 times. (Max 160 Energy Armor) (120s CD)
      Removed max stack restriction.
      Lowered the shred value to 1 point of Energy Penetration per hit. (16 Energy Pen)
      Changed base stat from Energy Pen to Max Health.
      Cooldown reduced to 45 seconds.
    3. Splinterbark Vest
      Old Active: For 6 seconds, on hit with basic attack, shred 32 Physical Armor from targets for 4 seconds. Effect can stack up to 6 times. (Max 160 Physical Armor) (120s CD)
      Removed max stack restriction.
      Lowered the shred value to 1 point of Physical Penetration per hit (16 Physical Pen)
      Changed base stat from Physical Pen to Max Health
      Cooldown reduced to 45 seconds.
    4. Satori Cloak
      Old Active: Gain increased Physical Penetration and/or Energy Penetration based on 50% of your current Physical Armor and/or Energy Armor value. (120s CD)
      Changed from an Active to a Passive.
      Now applies shred to enemies for 4 seconds instead of granting penetration.
    5. Firepiercer
      Old Active: 160 Energy Penetration for 4 seconds (120s CD).
      New Active: 45% Energy Armor shred to next Enemy Hero hit by a basic attack.
      Base stat changed from Physical Pen to Attack Speed.
      Cooldown reduced to 45 seconds.
    6. Rocket Spike
      Old Active: 160 Energy Penetration for 4 seconds (120s CD).
      New Active: 45% Physical Armor shred to next Enemy Hero hit by a basic attack.
      Base stat changed from Physical Pen to Attack Speed.
      Cooldown reduced to 45 seconds.
    7. Scourging Tails
      Old Active: For 6 seconds, on hit with ability, shred 80 Physical Armor from targets. (120s CD)
      Increased duration of debuff to 15 seconds.
      Cooldown reduced to 45 seconds.
    8. Changes to Blink Cards
      Players will retain some momentum after using a Blink card.
      Fixed the range from 850 to 1000
    9. Updated card descriptions to include status effect durations.
      Baneflesh - Duration of Poison
      Tainted Magick - Duration of Poison
      Sirensong - Duration of Movement speed steal
      Victory Torch - Duration of Burn
      Blight Bones - Duration of Blight
  6. HUD & UI

    1. You are now notified when you have new rewards waiting for you, upon login.

    2. New card pack art has been added.

    3. Added second PS4 controller configuration: Competitive.

    4. Show gamepad layout on pause screen.

    5. Taunt
      Removed taunt hotkey and moved taunt activation to the Team Comms menu.

    6. Fixed an error with in-game ban messaging.

    7. Added warnings at the Play Screen:
      - No rewards for Solo play.
      - Recently abandoned a game.
      - Attempt to play PvP or Coop your first few games.

  7. AUDIO

    1. Added sound for cancelling targeting.

    2. Added some new audio for Cards.

    3. New menu music track.

  8. ALL HEROES

    1. Improved targeting camera of certain ground targeted abilities for:
      The Fey
      Twinblast
      Dekker
      Sevarog
      Steel
      Gideon
      Iggy & Scorch
      Sparrow
      Howitzer
      Muriel

    2. Adjusted ability and travel mode cameras to improve accuracy.

    3. Recall cameras have been polished.


MysteryPayne1's picture

New skins are Sexy AF

CosbiesRuffies's picture

Can you do something about the surplus of duplicate cards? I just spent 125,000 rep for one card and didn't get and now I'm stuck with a lot of duplicates which I don't need. Can you make something where we can can them for like 500 rep each? Just a suggestion because what the point of having 12copies if you really only need 3-6 for a deck. Just a suggestion

CosbiesRuffies's picture

Aye epic my games been crashing almost every game. Can you plz fix this and the lag that associates with it 

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