Last updated on Aug-11: Hero changes in .42. The 1st deck is added.
- Abilities Analysis
- Deck Considerations
- Heroes Synergy
- Updates History
- Pre-Release Reviews
TL;DR on Khaimera
Khaimera is a high risk, high reward melee fighter and a powerful duelist. Possessed by the Spirit of a wild beast, Khaimera excels at ganking enemies and isolating prey. His feral instincts and thirst for battle makes him an absolute savage in skirmishes.
Focus on buying cards that increase your Physical Damage and Critical Strike Chance
When playing Khaimera, look for opportunities to get ahead in the early game. Spirit Regeneration is what makes Khaimera great at skirmishing, increasing his Health Regen every time you land a basic attack.
Unleash will tap into the power of the beast causing Khaimera to frenzy, granting him max attack speed for a short time. Using these together will increase your survivability and make you a powerful duelist.
Khamiera excels at ganking and isolating prey. When hunting, use Ambush to quickly close the gap or to keep your target from escaping.
Your ultimate Cull, will channel the full power of the beast, devastating your target and knocking enemies away, isolating your victim.
When playing Khaimera look for opportunities to gank enemies out of position. Use Ambush to dive enemy backlines and single out key targets. Khaimera's ability to isolate targets, dueling power, sustain and ferocity make him a menace in teamfights.
Terrorize the battlefield and be a threat the enemy always fears.
Lore of Khaimera
- Excels in one-on-ones
- Jungling (thanks to Spirit Regeneration)
- High skill cap hero. You need to know when to engage and when to disengage (see the next option)
- No disengage at all.
- Squishy. Without enough Spirit Regeneration stacks can melt fast.
Tips and Tricks with Khaimera
Key points while playing Khaimera
- Always think twice before diving in. Khaimera has little to none escape abilities and very limited gap closing tool Ambush.
- Try saving your Ambush until the end of the fight to avoid enemies escapes. Don't engage with Ambush by default.
- Build Attack Speed since it will get you more sustain via Spirit Regeneration stacks.
- Focus on early game jungling
- Pay extreme attention to any opponents with high CC potential. Heroes like Riktor with his Skewer or especially Dekker with her low-cooldown Stasis Bomb can literally render you helpless. Exposed to focused fire of an entire enemy team.
Khaimera's Abilities Analysis
This section will focus on Khaimera's abilities going down to deepest details. You can skip to gameplay guide if you know all of this.
Khaimera swings his axes, dealing Basic Damage.
Hack also adds stacks to the Spirit Regeneration (see below).
Khaimera leaps to a target enemy Hero, dealing Ability Damage to him. If successful a Slow is applied to that Hero for 1 second.
Ambush is an instant lock-on ability with a quick leap animation. It's the main and the only gap-closer for Khaimera. As described can be used only at enemy Hero so you can't disengage with it. This ability shall be used wisely. Once used there may be no way back from the fight. One of the main points here is in saving this ability if your enemy has some disengage or displacement.
Compare 2 scenarios:
- Khaimera uses Ambush and then TwinBlast uses his Rocket Dash
- Khaimera approaches TwinBlast, he uses Rocket Dash and then Khaimera uses Ambush
This is one of the reasons why Khaimera is a high skill cap Hero.
Ambush can be used to reach out enemies you can't normally jump to
Remember that Ambush is never an escape ability. You can't just jump away onto some ledge like Greystone can with his Assault the Gates ability and playing Khaimera you have to be paying a lot of attention on how you position yourself during the game and team fights.
Khaimera gains max attack speed for the next 5 seconds, or 5 attacks, whichever happens first. The card damage scaling of this ability increases with the ability's level.
5 attacks means 5 attacks that did hit any target. If you missed and didn't hit anything then it will not count as one of that 5 attacks.
Unleash is Khaimera's tool to gain Spirit Regeneration early in a team-fight or while smashing a Jungle camp. Early game you might want to use this ability in the Jungle to keep your HP high. Mid and late game you will shred camp in a blink of an eye so hitting the Unleash will not be necessary.
Unleash maxes out attack speed but decreases damage output provided by cards.
Some math about this ability:
- on the 1st level of Unleash effect from damage cards will be only 20%
- each level will add 10% to this
- maxed ability will do 50% of damage added by cards.
Passive: Passive: Khaimera's Health Regen is boosted each time he lands a Hack, Ambush, or Cull attack on an enemy. This effect stacks, and increases in effectiveness each time the ability is leveled up.
Note that there will be no stacks until this ability is upgraded to at least level 1. For this reason Spirit Regeneration is the ability you will always want to upgrade first.
Maximum possible regeneration is 25 stacks which is 81.25 Health Points per second
Spirit Regeneration works on minions and Heroes only. Enemy strictures will not give you stacks.
The best opportunity to initiate a fight for Khaimera is right after clearing a wave of minions of a Jungle camp.
Khaimera selects an enemy Hero. After a brief channel, he stuns his enemy for 1 second and deals Ability Damage to that Hero. He pushes away and slows all other enemies for 60% for 3 seconds.
Cull deals a ton of damage to a single target. It is one of the deadliest ultimates in Paragon. It has certain things to keep in mind though. See them below.
One more note. Cull animation is split into two parts (2 axes swings): the first one is root plus a little damage and the second one is main part of damage and push-enemies-away effect. Since Khaimera does not have any CC-protection that comes along with his Ultimate, any stun incoming prior to the second axes swing will deny nearly all the damage. See how it looks.
Khaimera's Deck Considerations
Core Cards for Khaimera
Try this card if you want to give a slight boost to your economy early in the game. Remember that being Out of Combat means not doing anything else except movement.
Khaimera Deck Build #1
Khaimera Deck Build #2
Work in progress for .42
Khaimera Deck Build #3
Work in progress for .42
Gameplay with Khaimera
Khaimera is a strong Jungler. If you are going to play him you will need to know some Jungling basics.
As soon as you spawn put your dummy ward on the river or help your mid-laner. Read more about dummy wards.
Do your Jungling stuff. Look for kills of enemies that are staying solo on the line or make ganks with your team makes randomly. Watch your safe lane for an overextended enemy to stub him from the back using the River. Always plan to appear near one of the River Buffs as soon as they re-spawn. Be a constant threat to the enemy carry and watch out for an opportunity to punish an overextended midlaner.
Pretty the same thing as in the early game. Try sneaking into the enemy's Jungle to harass their Amber Link and steal Jungle camps.
As early as you have ~1000 HP and maxed out and Spirit Regeneration you can go for Raptors Camp.
DO not initiate fights unless you are absolutely clear that this is going to be a duel. The best way to participate in team-fights is to jump in a couple of seconds after the team-fight has started. The perfect time will be with any of your teammates Ult when it is more or less clear what opponent is being focused.
Be careful against team compositions with strong Crowd Control. Khaimera is very vulnerable to stuns and roots as they not only render you helpless against ranged Heroes but they also cause your Spirit Regeneration stacks to reset. On the other hands here are cards available to help you mitigate those situations.
Khaimera and Dekker
Caged with a beast
v41.0 (Jun-27 2017)
- Now damages only the selected target rather than dealing AOE damage upon landing
- The slow effect is now conditional upon the damage being dealt
v38.3 (Mar-13 2017)
- Now grants 3 stacks of Spirit Regeneration on activation
- Now grants 6 stacks of Spirit Regeneration on activation
Pre-Release Reviews of Khaimera
4 minutes yet detailed preview on Khaimera by BeanHead09.
9 minutes preview by UnityJebro.
Khaimera is the new hero and he's a great melee fighter. First of all a general run down and then go through his abilities.
Khaimera uses axes to fight a melee range and feeds on the soles of his enemies to gain power. He is extremely aggressive and can initiate fights and secure kills. He has a great gap closer and also has
great self-sustain to keep battling on.
This is by a temporary Health Regen. So when using his basic attacks is able to temporarily regenerate his health
Khaimera will be available on jun 21st by a paid early access.
Let's go into the abilities and talk about him a little bit more indefinitely.
Abilities of Khaimera Build
Now his basic attack (Hack) obviously with the left mouse button will be a melee attack and he's going to be using his axes to deal heavy blows to his enemies.
Right mouse button - we're going to talk about one of the strongest abilities (Ambush) so Khaimera leaps to a target enemy hero rooting that hero and dealing physical damage in an area which obviously is going to be an AOE... so good stuff. This ability is going to be a very strong. With that leap with the actual root as well you can really set things up for your team... whether or not they're going to
come in with their own Ultimates whether or not you just want to pick that enemy
off as well and a quick gank on the lane. This is going to be so good for initiating fights. This ability alone could really be strong for this hero.
Three strike buff (Unleash) is up next on your queue. Khaimera's next three basic attacks do an increased percentage of damage determined by the abilities level, so obviously when you're playing the
game and you're gaining XP you're gonna want to level this up considerably quickly as you will be able to deal and increase the amount of damage depending on the level of that skill. So that's three basic attacks obviously three swings when you press your left mouse button and that damage will be
increased. Obviously in a battle with combination of the leap (Ambush) you're going to see that ability coming out as well. If you know that's gonna happen to you, you want to kill this guy fast basically because as soon as in a fight he's going to become very-very strong. Now this three strike buff (Unleash) goes well in terms of stacking with obviously the Warrior's sustained which is what we're going to talk about next.
This is on his E (Spirit Regeneration) and Khaimera has this as a passive so Khaimera gains stacks of temporary health region when he lands basic attacks on an enemy.
He is obviously strongest when is in a fight
He's not he's not the guy who's going to be standing back and waiting for an opportune moment. He's
gonna be a pretty much frontliner right in their faces. He's going to be initiating fights with that leap and get in there with that warrior sustain with that passive is gonna be stacking up the regen as well as using that three strike buff (Unleash) to really buff himself and grab that extra damage at the
at the start of the fight. Or even thinking about using it at a time when the cooldowns have run out and he's able to really finish or secure a kill because he wants to get that extra burst damage coming out as well.
So we are going to go finally on his ultimate now which is called Cull (what a name for an ultimate that's
Khaimera select an enemy hero dealing high physical damage to the hero and pushing back and slowing all other enemies
So not only is he going to do a massive amount of damage to an enemy hero he's going to initiate a slow and a pushback which is going to interfere with their retreat or the momentum of that team coming in. It could also be used defensively I think. This is going to be really good to initiate the second uptake in the team fight because he's just going to be able to continue on and again you know this is the sustain this is his strength in battle he is a proper melee man and is going to be wanting to stay in the fight for as long as possible.