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Paragon MOBA Cards

Card Effects
Rejuvenator

RARITY | STARTER

AFFINITY | KNOWLEDGE

TRAIT | CONSUMABLE

COST | 200 Gold

Restoration Potion: Gain 7.4 Health Regen and 6.1 Mana Regen for 10s.

Lamp Lighter

RARITY | STARTER

AFFINITY | ORDER

TRAIT | CONSUMABLE

COST | 300 Gold

Shadow Ward: Place a Shadow Ward to reveal nearby Enemies. 2 charges.

Highwayman

RARITY | UNCOMMON

AFFINITY | GROWTH

TRAIT | NONE

COST | 1000 Gold

Mana Regen: 1

Goldmine: Whenever you deal damage to a Hero, gain 46 Gold. (Cooldown: 19.3s)

Chanting Shaman

RARITY | STARTER

AFFINITY | GROWTH

TRAIT | NONE

COST | 1 Intellect,

Shared Wisdom: Gain 17.2% Mana Regen for each nearby Ally.

Exoskeleton

RARITY | STARTER

AFFINITY | GROWTH

TRAIT | NONE

COST | 1 Vitality,

Hero Block: Reduce damage taken from Enemy Heroes by 4.9.

Coinmaster

RARITY | STARTER

AFFINITY | GROWTH

TRAIT | NONE

COST | 1 Vitality,

Wealthy: Gain 4.9 Bonus Gold every 10s. Increases to 9.8 Bonus Gold while Out of Combat.

Outlander Scout

RARITY | COMMON

AFFINITY | CHAOS

TRAIT | DISCARDONDEATH

COST | 1000 Gold

True Sight: Grant True Sight in a 1,500u radius around your Hero.

Taskmaster

RARITY | STARTER

AFFINITY | DEATH

TRAIT | NONE

COST | 1000 Gold

Cannibalize Minion: Sacrifice an Allied Minion and regenerate Health equal to 6.1% of its Current Health. (Cooldown: 128.8s
Mana: 64.4)

Living Guardian

RARITY | STARTER

AFFINITY | CHAOS

TRAIT | NONE

COST | 1 Vitality,

Fortifying Strikes: Basic Attack hits grant a stack of 1.2 Basic Armor for 6.1s. This effect can stack up to 10 times.

Advanced Evolution

RARITY | COMMON

AFFINITY | KNOWLEDGE

TRAIT | NONE

COST | 1 Intellect,

Restorative Learning: Restore 3.1% Max Health and 3.1% Max Mana per second for 3s after leveling up.

Font of Experience

RARITY | STARTER

AFFINITY | KNOWLEDGE

TRAIT | NONE

COST | 1000 Gold

Experienced: Gain 2.5 experience every 10s.

Shipyard Scavenger

RARITY | STARTER

AFFINITY | KNOWLEDGE

TRAIT | NONE

COST | 1 Agility,

Lone Bonus Gold: Receive 248.1 Bonus Gold when killing an Enemy Hero with no other nearby Enemy Heroes.

Armored Footman

RARITY | STARTER

AFFINITY | ORDER

TRAIT | NONE

COST | 1 Vitality,

Lucky Block: 12.3% chance to reduce Basic Damage taken by 30.7.

Cull the Weak

RARITY | UNCOMMON

AFFINITY | DEATH

TRAIT | NONE

COST | 1 Agility,

Execute Minions: Basic Attacks Execute enemy minions below 14.2% Max Health.

Poised Aggressor

RARITY | STARTER

AFFINITY | ORDER

TRAIT | NONE

COST | 1 Agility,

Initiate: Gain 9.2 Basic Damage for 2.5s after Entering Combat.

Tireless Reaper

RARITY | STARTER

AFFINITY | CHAOS

TRAIT | NONE

COST | 1 Intellect,

Spellslinger: Your next ability costs 12.3% less to cast. (Cooldown: 12.9s)

Tower Strider

RARITY | STARTER

AFFINITY | DEATH

TRAIT | NONE

COST | 1 Vitality,

Structure Rush: 55.3 Move Speed when near structures.

Demolitionist

RARITY | STARTER

AFFINITY | CHAOS

TRAIT | NONE

COST | 1 Agility,

Siege: Deal 7.4 Bonus Damage to non-Hero units and structures. Bonus Damage is reduced to 4.9 if attack is Ranged.

Accelerator

RARITY | COMMON

AFFINITY | KNOWLEDGE

TRAIT | CONSUMABLE

COST | 1500 Gold

Quicken: Gain 85.1 Move Speed for 127.6s.

Generator

RARITY | COMMON

AFFINITY | KNOWLEDGE

TRAIT | CONSUMABLE

COST | 1500 Gold

Mana Recovery: Restore 61.4 Mana per second for 18.4s. Effect ends when Mana is full.

Flame of Zechin

RARITY | COMMON

AFFINITY | GROWTH

TRAIT | CULTIVATE

COST | 2000 Gold

Attack Speed: 7

Flame of Zechin: Deal 307 True Damage to neutral or enemy minion. Damage increases by 92.1 with each use. (Cooldown: 58s
Mana: 32.2)

Lord Volstok

RARITY | COMMON

AFFINITY | DEATH

TRAIT | CANNOTDISCARD

COST | 1 Intellect, 1 Vitality,

Power: 12

Experienced: Every 10s, gain 9.4 Experience and lose 77.3 Gold.

The Mother Tree

RARITY | STARTER

AFFINITY | GROWTH

TRAIT | NONE

COST | 1 Vitality, 1 Agility,

Health Regen: 4

Jungle Restoration: 11.6% Mana Regen and 1.4 Health Regen when in the Jungle.

Devastation

RARITY | COMMON

AFFINITY | DEATH

TRAIT | CANNOTDISCARD

COST | 1 Vitality, 1 Agility,

Power: 7

Ruin Power: Gain 1.8 Power when an enemy structure is destroyed.

Profiteer

RARITY | COMMON

AFFINITY | CHAOS

TRAIT | DISCARDONDEATH

COST | 2400 Gold

Power: 4

Wealthy Minions: Earn 33.8 Bonus Gold for enemy minion kills.