RARITY | COMMON
AFFINITY | GROWTH
TRAIT | CULTIVATE
COST | 3000 Gold
Attack Speed: 7
Flame of Zechin: Deal 400 True Damage to a Neutral or Enemy Minion. Damage increases by 100 with each use. Damage will be reset to base value on discard. (Cooldown: 60s
Flame of Zechin is a card that deals damage to neutral or enemy minion. Damage increases with each use of the card. This card can be used not only to enemy minions in lane but also to any minion in the Jungle. Including Green minion, River minion, Gold minion, Raptor, and even the Prime Guardian.
If you discard Flame of Zechin and equip it back, then all the stacked damage and even the remaining cooldown will be restored.